You need to ensure a stable API (or stable enough) do mods don’t break every time you update your game. * Complexity: Mod support takes time and effort.
The publisher running their own server with other people’s mods could get them into licensing trouble. * Server control / licensing: With games like Minecraft where you can run your own server, you get to choose what mods are on the server. There’s also Minecraft.īut yes, you are correct than many big (AAA) games don’t support mods anymore. It’s a very mod friendly game as it itself is a mod.
Garry’s Mod was pretty popular a few years ago (not sure about today). It's unfortunate that games have become so complicated and mod-unfriendly.